The Microsoft ESP team is hosting developer training next month in Orlando, FL and London, UK. It looks like I will be unable to attend as I will be at a pretty major event in Limerick the previous day
For the rest of you, here are the details. If you are an ESP or even a Flight Simulator Developer, you should book now!
Microsoft® ESP™ Developer Conferences
Orlando, FL – November 5, 2008 Venue Radisson Hotel Orlando – UCF 1724 Alafaya Trail Orlando Florida 32826 Tel: (407) 658-9008 Date & Time Wednesday, November 5 @ 8:30 AM – 4:30 PM EST
Registration Information Click here
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London, UK – November 19, 2008 Venue Lambeth Road Tel: +44 (0)20 7416 5000 Date & Time Wednesday, November 19 @ 8:30 AM – 4:30 PM
Registration Information Click here
The Museum will remain open until 6:00 p.m. for attendees to view exhibits.
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About the Conference
We invite you to join us for a day of developer-oriented technical sessions featuring Microsoft® ESP™. Microsoft® ESP™ is a visual simulation software development platform that extends immersive games-based technology to training, learning and decision support for commercial, government and academic organizations. Come and learn how this all-in-one visual simulation platform consisting of a simulation engine, development tools and rich content can help you quickly build affordable, extensible, high-quality simulation solutions that can tie in with external solutions and integrate with industry standard input/output devices and database-driven content. You will also learn about the Microsoft ESP SDK that consists of four primary systems, some of which contain their own additional SDKs for specific topics:
- Programming System
- Terrain and Scenery System
- Mission System
- Object Modeling System
The sessions will allow you to:
· Experience the development of richer solutions more quickly and focus on content that’s specific to your solution by starting from the rich base world content that comes with ESP.
· Design using the platform’s model of planet Earth, built-in physics engine, numerous aircraft types, scenery and terrain, and a fully-configurable weather system.
· Achieve “you are there” realism with highly-detailed terrain and seascapes in all seasons, active wildlife, real-world motion, realistic night skies, continuous time of day, accurate vector data and buildings, 5.1 multi-channel surround sound, and much more.
These sessions will target Developers, Architects, technical managers and Web designers, be very much demonstration oriented, and will be delivered by seasoned developers with experience in Government and Public Sector. Seize this opportunity to immerse yourself in this exciting new technology! For more information about Microsoft ESP, visit: www.microsoft.com/esp or www.msdn.com/esp.
Who Should Attend
Developers, Architects, Web Designers and technical managers who wish to get an early look at the next advancement in Software Development.
The Agenda
Time |
Topic |
08:30 – 9:00 |
Registration |
09:00 – 9:20 |
Introduction to ESP |
09:20 – 9:45 |
ESP SDK Overview |
09:45 – 10:30 |
Presentation: Connecting The World Creating Add-on Components with SimConnect o Setup o SimConnect API overview o Simulation variables and events o Out-of-process vs. in-process add-ons Examples walkthrough |
10:30 – 10:45 |
Break |
10:45 – 12:15 |
Presentation: Changing the world – Part 1 Terrain System o Data sources / formats o Runtime processing overview o Autogen overview & customization o Using Terrain SDK to modify / extend the default terrain Building Custom Missions o Creating structured experiences |
12:15 – 13:00 |
Lunch |
13:00 – 14:30 |
Presentation: Changing The World – Part 2 Models o Scenery objects o Aircraft objects o Airfields Panels & Gauges o Creating panel & gauge art o Creating XML gauges o Creating C++ gauges with GDI+ |
14:30 – 14:45 |
Break |
14:45 – 15:30 |
Partner Opportunities Partner Information |
15:30 – 16:30 |
Conclusion Developer resources & contacts V2.0 Preview ESP Open Discussions |