ESP training in London and Orlando

The Microsoft ESP team is hosting developer training next month in Orlando, FL and London, UK.    It looks like I will be unable to attend as I will be at a pretty major event in Limerick the previous day 
 

For the rest of you, here are the details.   If you are an ESP or even a Flight Simulator Developer, you should book now!

 

Microsoft® ESP™ Developer Conferences

 

Orlando, FL – November 5, 2008

Venue

Radisson Hotel Orlando – UCF

1724 Alafaya Trail

Orlando Florida 32826

Tel: (407) 658-9008

Map & Directions

Date & Time

Wednesday, November 5 @  8:30 AM – 4:30 PM EST

 

Registration Information Click here

 

London, UK – November 19, 2008

Venue

Imperial War Museum London

Lambeth Road 
London SE1 6HZ
United Kingdom

Tel: +44 (0)20 7416 5000

Map & Directions

Date & Time

Wednesday, November 19 @  8:30 AM  – 4:30 PM

 

Registration Information Click here

 

The Museum will remain open until 6:00 p.m. for attendees to view exhibits.

 

 

 
About the Conference

We invite you to join us for a day of developer-oriented technical sessions featuring Microsoft® ESP™.  Microsoft® ESP™ is a visual simulation software development platform that extends immersive games-based technology to training, learning and decision support for commercial, government and academic organizations. Come and learn how this all-in-one visual simulation platform consisting of a simulation engine, development tools and rich content can help you quickly build affordable, extensible, high-quality simulation solutions that can tie in with external solutions and integrate with industry standard input/output devices and database-driven content. You will also learn about the Microsoft ESP SDK that consists of four primary systems, some of which contain their own additional SDKs for specific topics:

  • Programming System
  • Terrain and Scenery System
  • Mission System
  • Object Modeling System

The sessions will allow you to:

 

·         Experience the development of richer solutions more quickly and focus on content that’s specific to your solution by starting from the rich base world content that comes with ESP.

·         Design using the platform’s model of planet Earth, built-in physics engine, numerous aircraft types, scenery and terrain, and a fully-configurable weather system.

·         Achieve “you are there” realism with highly-detailed terrain and seascapes in all seasons, active wildlife, real-world motion, realistic night skies, continuous time of day, accurate vector data and buildings, 5.1 multi-channel surround sound, and much more.

 

These sessions will target Developers, Architects, technical managers and Web designers, be very much demonstration oriented, and will be delivered by seasoned developers with experience in Government and Public Sector. Seize this opportunity to immerse yourself in this exciting new technology!  For more information about Microsoft ESP, visit: www.microsoft.com/esp or www.msdn.com/esp.

Who Should Attend

Developers, Architects, Web Designers and technical managers who wish to get an early look at the next advancement in Software Development. 

 

The Agenda

Time

Topic

08:30 – 9:00

Registration

09:00 – 9:20

Introduction to ESP

09:20 – 9:45

ESP SDK Overview

09:45 – 10:30

Presentation: Connecting The World

*      Creating Add-on Components with SimConnect

o   Setup

o   SimConnect API overview

o   Simulation variables and events

o   Out-of-process vs. in-process add-ons

*      Examples walkthrough

10:30 – 10:45

Break

10:45 – 12:15

Presentation: Changing the world – Part 1

*      Terrain System

o   Data sources / formats

o   Runtime processing overview

o   Autogen overview & customization

o   Using Terrain SDK to modify / extend the default terrain

*      Building Custom Missions

o   Creating structured experiences

12:15 – 13:00

Lunch

13:00 – 14:30

Presentation: Changing The World – Part 2

*      Models

o   Scenery objects

o   Aircraft objects

o   Airfields

Panels & Gauges

o   Creating panel & gauge art

o   Creating XML gauges

o   Creating C++ gauges with GDI+

14:30 – 14:45

Break

14:45 – 15:30

Partner Opportunities

*      Partner Information

15:30 – 16:30

Conclusion

*      Developer resources & contacts

*      V2.0 Preview

*      ESP Open Discussions

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